Texture Mapping OpenSCAD
by deltamodulator
Printable files (8)
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stloutput.stl
18 Mo · 1 697 downloads
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stlCircuit.stl
24.6 Mo · 1 639 downloads
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stlgolfBall_Reduced.stl
19.8 Mo · 1 646 downloads
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stlEarthRingSize13_Reduced.stl
482 Ko · 1 569 downloads
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stlBrick_Reduced.stl
2.2 Mo · 1 514 downloads
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stlgolfBall_Reduced.stl
10.6 Mo · 1 470 downloads
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stlEarth.stl
35.9 Mo · 1 757 downloads
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stlGolfBirdHouse1_Reduced.stl
1.7 Mo · 1 531 downloads
Description
I wrote a processing program that takes a 256x256 texture and maps it onto a sphere, writing the output as an OpenSCAD file. You can change the sphere math to be any math you like.
Texture mapping will allow OpenSCAD users to create objects with nature scenes, logos, photos, whatever on them.
See this thing: http://www.thingiverse.com/thing:415383 for an example Earth Ring that uses these designs.
Enjoy!
Les