Texture Mapping OpenSCAD

by deltamodulator

Printable files (8)

  • stl

    output.stl

    18 Mo · 1 697 downloads

  • stl

    Circuit.stl

    24.6 Mo · 1 639 downloads

  • stl

    golfBall_Reduced.stl

    19.8 Mo · 1 646 downloads

  • stl

    EarthRingSize13_Reduced.stl

    482 Ko · 1 569 downloads

  • stl

    Brick_Reduced.stl

    2.2 Mo · 1 514 downloads

  • stl

    golfBall_Reduced.stl

    10.6 Mo · 1 470 downloads

  • stl

    Earth.stl

    35.9 Mo · 1 757 downloads

  • stl

    GolfBirdHouse1_Reduced.stl

    1.7 Mo · 1 531 downloads

Description

I wrote a processing program that takes a 256x256 texture and maps it onto a sphere, writing the output as an OpenSCAD file. You can change the sphere math to be any math you like.
Texture mapping will allow OpenSCAD users to create objects with nature scenes, logos, photos, whatever on them.

See this thing: http://www.thingiverse.com/thing:415383 for an example Earth Ring that uses these designs.

Enjoy!
Les