CtrlDuino

por BeNsAeI

Archivos imprimibles (8)

  • stl

    Joystick-plt.STL

    684 o · 1 814 descargas

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  • stl

    R1.STL

    13 Ko · 1 810 descargas

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  • stl

    L1.STL

    13 Ko · 1 804 descargas

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  • stl

    L2.STL

    74 Ko · 1 808 descargas

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  • stl

    Button.STL

    77 Ko · 1 807 descargas

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  • stl

    R2.STL

    74 Ko · 1 816 descargas

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  • stl

    LowerCase.STL

    102 Ko · 1 842 descargas

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  • stl

    UpperCase.STL

    207 Ko · 1 829 descargas

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Descripción

This is a case for a Universal Game Controller. It uses a teensy 2.0 and interfaces similarly to your keyboard and mouse, the code is available at:
https://github.com/BeNsAeI/CtrlDuino/

It has Full mouse functionality (R2 and L2 are mapped to left click and right click, and the right analog moves the mouse)

The Right analog is mapped to arrow keys on the keyboard and the other buttons are mapped to following keys:
wsadqijklo

The controller has a gaming move that re maps the left and right click (L2 and R2) to u and e for emulators that need more buttons.

Currently i'm using this controller for N64, GameCube and PSP emulator.

Dimensions are in inches

feel free to download and use.
Please read the readme file at the ripo

Video:
https://www.youtube.com/watch?v=cxFeHeIBDcU

Make sure you visit my website for more cool projects:
people.oregonstate.edu/~Saeedib/

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