Alien: Isolation Motion Tracker
Archivos imprimibles (28)
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stl00_alien-mt_compile.stl
4.7 Mo · 687 descargas
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stl01_alien-mt_grip.stl
1.5 Mo · 802 descargas
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stl02_alien-mt_grip_top.stl
125 Ko · 791 descargas
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stl03_alien-mt_cord_connector_screen.stl
60 Ko · 798 descargas
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stl04_alien-mt_screen_tab5.stl
3 Ko · 798 descargas
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stl05_alien-mt_cord_connector_pack.stl
94 Ko · 799 descargas
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stl06_alien-mt_sensor_end.stl
176 Ko · 809 descargas
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stl07_alien-mt_sensor_housing.stl
250 Ko · 805 descargas
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stl08_alien-mt_pack_feet3.stl
3 Ko · 795 descargas
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stl09_alien-mt_frame_a.stl
211 Ko · 799 descargas
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stl10_alien-mt_channel_knob2.stl
146 Ko · 800 descargas
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stl19_alien-mt_pack_led.stl
63 Ko · 791 descargas
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stl20_alien-mt_frame_b.stl
35 Ko · 793 descargas
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stl21_alien-mt_frame_c.stl
16 Ko · 796 descargas
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stl22_alien-mt_frame_d.stl
19 Ko · 796 descargas
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stl23_alien-mt_screen_box_a.stl
55 Ko · 796 descargas
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stl24_alien-mt_screen_box_b.stl
49 Ko · 798 descargas
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stl25_alien-mt_screen_box_c.stl
48 Ko · 798 descargas
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stl26_alien-mt_screen_box_d.stl
61 Ko · 803 descargas
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stl27_alien-mt_screen_box_key2.stl
9 Ko · 793 descargas
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stl28_alien-mt_screen_strap_insert2.stl
10 Ko · 793 descargas
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stl29_alien-mt_screen_backing.stl
14 Ko · 796 descargas
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stl30_alien-mt_screen_rear_a.stl
79 Ko · 812 descargas
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stl31_alien-mt_switch_nub.stl
56 Ko · 789 descargas
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stl32_alien-mt_switch_cover.stl
105 Ko · 593 descargas
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stl33_alien-mt_pack.stl
54 Ko · 805 descargas
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stl34_alien-mt_carabiner_a.stl
48 Ko · 788 descargas
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stl35_alien-mt_carabiner_b.stl
26 Ko · 787 descargas
Descripción
Presenting a rendition of the Motion Tracker from Creative Assembly's 2014 video game, Alien: Isolation.
"The Motion Tracker was manufactured by Arious in the United States of America. Originally intended to track small creatures like insects, the Motion Tracker was modified due to the chaos aboard Sevastopol by survivors, and is now capable of tracking larger entities such as humans, Working Joes, and the Alien."
The .stl files and graphics provided are based off the in-game assets and concept art. The 3D files were modelled in Blender, based off and scaled to match the relative proportions of low-poly meshes extracted from the game files. The graphics were created in Illustrator.
The "real-world" scale of the Motion Tracker was guesstimated from reference images. For reference, the overall dimensions of the provided .stl's when assembled come out to approx. 290mm high, by 175mm wide, by 200mm deep (excl. carabiner and cord). The graphics are scaled to match these dimensions.
.zip files are provided for info with collections of .stl files that represent duplicate .stl's (--), graphic placeholders (g--), and extra parts that were sourced elsewhere instead of printed (x--).
.stl files 11 to 18 were superseded, and are instead provided as a consolidation in 33.
Check out the make section for more photos of the finished product.