DnD Tracker System
di Derrringer
File stampabili (22)
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stlDnD.DeathSave.stl
306 Ko · 749 download
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stlDnD.GallowCageRim.stl
129 Ko · 664 download
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stlDnD.EndCapFemale.stl
4 Ko · 673 download
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stlDnD.EndCapMale.stl
4 Ko · 675 download
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stlDnD.GallowBase.stl
9 Ko · 646 download
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stlDnD.GallowCage.stl
205 Ko · 639 download
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stlDnD.GallowCageLid.stl
473 Ko · 651 download
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stlDnD.GallowDieBase.stl
13 Ko · 644 download
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stlDnD.GallowPole.stl
16 Ko · 645 download
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stlDnD.HP.stl
249 Ko · 713 download
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stlDnD.HP.WheelRod.stl
9 Ko · 686 download
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stlDnD.Jail.v1.stl
261 Ko · 677 download
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stlDnD.JailRook.stl
1.9 Mo · 691 download
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stlDnD.Spell.WheelRod.stl
9 Ko · 670 download
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stlDnD.SpellTrack.stl
1.1 Mo · 704 download
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stlDnD.Switches.stl
686 Ko · 702 download
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stlDnD.Wheel.Blank.stl
260 Ko · 636 download
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stlDnD.WheelHoriz.Inlay.stl
450 Ko · 668 download
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stlDnD.WheelHoriz.Onlay.stl
537 Ko · 659 download
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stlDnD.WheelVert.Inlay.stl
221 Ko · 688 download
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stlDnD.WheelVert.Onlay.stl
596 Ko · 667 download
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stlDnD.Deat.WheelRod.stl
18 Ko · 688 download
Descrizione
An interlocking series of blocks that have dials to represent common DnD stats so you can avoid shredding up your character sheet by erasing commonly changing stats. Blocks were designed to be interchangeable. As a typical melee character, I started out with just the HP block and wanted to use it to track Max HP, Temp HP, and Current HP. But I thought it might be useful for spell casters too, and heck, maybe another block for death saving throws, hit die, ammo, etc. And this is my progress so far. I am quite new to DnD, so I do know some of this isn't applicable between different character classes, but for our group, it seems to work quite well it seems.
Assembly is straight forward.
-Place the Wheels in their respective orientation per block, insert the WheelRod (can be annoying).
-For the switches, they clicked together perfectly for me. As for putting them into the DeathSave block, I just put a dollop of super glue in the cutouts for them and they don't budge.
-The tolerances between the blocks were tight enough to not need any locking mechanism (except for the endcaps; they might need some sandpaper to rough up the edges some to get a better friction bite).
NOTE: I did not design for the SpellTrack block's WheelRod to be removed. You can maybe design a few mm hole at the other end in order to shove it out.
Special thanks to the original designer of the tactile wheel system that got me started down this rabbit hole!
Final product images coming soon.