DnD Tracker System
par Derrringer
Fichiers imprimables (22)
-
stlDnD.DeathSave.stl
306 Ko · 744 téléchargements
-
stlDnD.GallowCageRim.stl
129 Ko · 661 téléchargements
-
stlDnD.EndCapFemale.stl
4 Ko · 670 téléchargements
-
stlDnD.EndCapMale.stl
4 Ko · 673 téléchargements
-
stlDnD.GallowBase.stl
9 Ko · 643 téléchargements
-
stlDnD.GallowCage.stl
205 Ko · 637 téléchargements
-
stlDnD.GallowCageLid.stl
473 Ko · 648 téléchargements
-
stlDnD.GallowDieBase.stl
13 Ko · 641 téléchargements
-
stlDnD.GallowPole.stl
16 Ko · 642 téléchargements
-
stlDnD.HP.stl
249 Ko · 709 téléchargements
-
stlDnD.HP.WheelRod.stl
9 Ko · 683 téléchargements
-
stlDnD.Jail.v1.stl
261 Ko · 674 téléchargements
-
stlDnD.JailRook.stl
1.9 Mo · 688 téléchargements
-
stlDnD.Spell.WheelRod.stl
9 Ko · 667 téléchargements
-
stlDnD.SpellTrack.stl
1.1 Mo · 698 téléchargements
-
stlDnD.Switches.stl
686 Ko · 698 téléchargements
-
stlDnD.Wheel.Blank.stl
260 Ko · 633 téléchargements
-
stlDnD.WheelHoriz.Inlay.stl
450 Ko · 665 téléchargements
-
stlDnD.WheelHoriz.Onlay.stl
537 Ko · 655 téléchargements
-
stlDnD.WheelVert.Inlay.stl
221 Ko · 685 téléchargements
-
stlDnD.WheelVert.Onlay.stl
596 Ko · 663 téléchargements
-
stlDnD.Deat.WheelRod.stl
18 Ko · 684 téléchargements
Description
An interlocking series of blocks that have dials to represent common DnD stats so you can avoid shredding up your character sheet by erasing commonly changing stats. Blocks were designed to be interchangeable. As a typical melee character, I started out with just the HP block and wanted to use it to track Max HP, Temp HP, and Current HP. But I thought it might be useful for spell casters too, and heck, maybe another block for death saving throws, hit die, ammo, etc. And this is my progress so far. I am quite new to DnD, so I do know some of this isn't applicable between different character classes, but for our group, it seems to work quite well it seems.
Assembly is straight forward.
-Place the Wheels in their respective orientation per block, insert the WheelRod (can be annoying).
-For the switches, they clicked together perfectly for me. As for putting them into the DeathSave block, I just put a dollop of super glue in the cutouts for them and they don't budge.
-The tolerances between the blocks were tight enough to not need any locking mechanism (except for the endcaps; they might need some sandpaper to rough up the edges some to get a better friction bite).
NOTE: I did not design for the SpellTrack block's WheelRod to be removed. You can maybe design a few mm hole at the other end in order to shove it out.
Special thanks to the original designer of the tactile wheel system that got me started down this rabbit hole!
Final product images coming soon.