DnD Tracker System
por Derrringer
Ficheiros imprimíveis (22)
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stlDnD.DeathSave.stl
306 Ko · 781 descargas
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stlDnD.GallowCageRim.stl
129 Ko · 692 descargas
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stlDnD.EndCapFemale.stl
4 Ko · 703 descargas
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stlDnD.EndCapMale.stl
4 Ko · 705 descargas
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stlDnD.GallowBase.stl
9 Ko · 675 descargas
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stlDnD.GallowCage.stl
205 Ko · 666 descargas
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stlDnD.GallowCageLid.stl
473 Ko · 679 descargas
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stlDnD.GallowDieBase.stl
13 Ko · 672 descargas
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stlDnD.GallowPole.stl
16 Ko · 673 descargas
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stlDnD.HP.stl
249 Ko · 743 descargas
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stlDnD.HP.WheelRod.stl
9 Ko · 717 descargas
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stlDnD.Jail.v1.stl
261 Ko · 706 descargas
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stlDnD.JailRook.stl
1.9 Mo · 722 descargas
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stlDnD.Spell.WheelRod.stl
9 Ko · 699 descargas
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stlDnD.SpellTrack.stl
1.1 Mo · 736 descargas
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stlDnD.Switches.stl
686 Ko · 732 descargas
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stlDnD.Wheel.Blank.stl
260 Ko · 664 descargas
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stlDnD.WheelHoriz.Inlay.stl
450 Ko · 698 descargas
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stlDnD.WheelHoriz.Onlay.stl
537 Ko · 688 descargas
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stlDnD.WheelVert.Inlay.stl
221 Ko · 719 descargas
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stlDnD.WheelVert.Onlay.stl
596 Ko · 696 descargas
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stlDnD.Deat.WheelRod.stl
18 Ko · 719 descargas
Descrição
An interlocking series of blocks that have dials to represent common DnD stats so you can avoid shredding up your character sheet by erasing commonly changing stats. Blocks were designed to be interchangeable. As a typical melee character, I started out with just the HP block and wanted to use it to track Max HP, Temp HP, and Current HP. But I thought it might be useful for spell casters too, and heck, maybe another block for death saving throws, hit die, ammo, etc. And this is my progress so far. I am quite new to DnD, so I do know some of this isn't applicable between different character classes, but for our group, it seems to work quite well it seems.
Assembly is straight forward.
-Place the Wheels in their respective orientation per block, insert the WheelRod (can be annoying).
-For the switches, they clicked together perfectly for me. As for putting them into the DeathSave block, I just put a dollop of super glue in the cutouts for them and they don't budge.
-The tolerances between the blocks were tight enough to not need any locking mechanism (except for the endcaps; they might need some sandpaper to rough up the edges some to get a better friction bite).
NOTE: I did not design for the SpellTrack block's WheelRod to be removed. You can maybe design a few mm hole at the other end in order to shove it out.
Special thanks to the original designer of the tactile wheel system that got me started down this rabbit hole!
Final product images coming soon.